Eternal Night
Welcome to Eternal Night! A Vampire, Werewolf, Elf, and Human RP, where mostly anything is possible! Glad to have you here, but you can't do much as a guest. So, why don't you register? Very Happy

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Eternal Night
Welcome to Eternal Night! A Vampire, Werewolf, Elf, and Human RP, where mostly anything is possible! Glad to have you here, but you can't do much as a guest. So, why don't you register? Very Happy

Current date/time is Wed Oct 16, 2024 5:46 am

Draufgänger Königreich


  • Draufgänger Königreich

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  • Draufgänger Höhle


    The main entrance of, and the outside grounds of, the Werewolf/Lycan's lair. This is an area abundant of animals that are used for hunting perposes when the Werewolves and Lycans are not out near the humans. It is guarded and patroled by heavily disiplened and hardendened team of fifteen Werewolves trained and ordered to make sure that the animalls in this area are not hunted to extinction.
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  • Eingangshalle Gemeindehalle


    This is the first room in the lair. It is a sociallizing place for Werewolves and Lycans alike. It is adorned with great Murels depicting even greater battles fought and won by the Werewolves and Lycans' ancesters. It has an abundance of comfortable chairs, and four fireplaces. The room itself is large enough to house three full-out spars without disturbing each fight with the others.
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  • Das Kaserne


    These are the Barraks for the Werewolves. The men have as many personal caves as they need on the right side, and the women have the same thing on the left. It is STRICTLY FORBIDDEN for a woman Werewolf to be in a man's cave, and vice versa. This is reinforced by another team of Werewolf guards that patrol the Men and Womens' barrak halls every hour.
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  • Führer Unterkunft


    These are the Quarters of the Lycan leaders. These are slightly more furnished then the Barraks, but still are patroled so that the Lycans must obey the same rule as the Werewolves of no woman in a man's quarters and vice versa. In the very back of the hall is the Lycan Leader's Quarters. It is the largest of the rooms, and it actually has a second room for battle planning. This room is the only Quarters in the whole Den that a person of the oppisite sex then the Leader may come into, as long as it is durring the day and there are other people there.
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  • Sitzung Platz


    This is the meeting room of the Werewolves and Lycans. It actually is two rooms, but one is secret and only Lycans and high-ranking Werewolves are allowed in it. The public one is large enough to hold the entire clan comfortably, with a nature stage in the back where the leader may speak. On the back wall of the stage is the door to the secret room. You must do a secret knock on the back wall and the wall shoots straight up, morphing into the ceiling without a sound. Then you speak the number of people that are coming in, and it will count the number of beings coming in and then close silently behind the last one. This is possible due to magic, which the Lycan and Werewolves' ancestors knew, but the current Lycans and Werewolves have lost the knowledge of how to do so.
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  • Dressur Anlage


    These are the training grounds of the Werewolves and the Lycans. They are deep underground in a natural cave that is as large as the rest of the Den combined. It is split into three areas, Melee, Speed, and Ranged. These training grounds are used to Train the Lycans and the Werewolves to fight in their human forms, that way they are not weak as humans.
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